Show HN: Build a world on your phone, explore it in XR on Vision Pro and Quest

Posted by suejunghuh0 1 hour ago

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Comments

Comment by avaer 25 minutes ago

You have an off-by-one frame rendering error; your camera is not synced with the player (tested on both MacOS and windows). I also got 10s hitching on load on a beefy windows rig -- might be missing some shader compiles on the loading screen.

You're probably optimizing for XR, but 99% of people will experience your app for the first time on a different platform, so it's worth fixing the desktop render path.

Comment by suejunghuh0 1 hour ago

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