Show HN: A competition for small neural networks that play strategy games
Posted by codetiger 1 day ago
Comments
Comment by WanderZil 16 minutes ago
Comment by euroderf 1 hour ago
"Playing Hex and Counter Wargames using Reinforcement Learning and Recurrent Neural Networks"
Comment by codetiger 23 hours ago
Now, I've built a similar platform to bring back the fun of building a small neural network that can play the game well. Neural Network optimization seems to be much more fun.
Plz share your feedback to improve the platform and add more games.
Comment by nickledave 2 hours ago
Can you give more background on the Ants game?
I didn't find it on the current site or the older one.
Was the game inspired by anything like agent-based simulations?
I'm not super interested in what the tech industry is calling "agentic" AI, but I am interested in collective intelligence, see David Ha's work in this area: - https://journals.sagepub.com/doi/full/10.1177/26339137221114... - https://neurips.cc/virtual/2024/105817
Would be cool if each ant itself could be an agent
Comment by codetiger 4 minutes ago
Thanks for sharing the research. I tried implementing a per Ant decision making model, but gave up as the training time was much longer compared to the current baseline. I think I should rethink the idea.
Comment by AnotherGoodName 13 hours ago
Comment by codetiger 13 hours ago
Comment by atmanactive 20 hours ago
Comment by Muthaalagan 3 hours ago
Comment by awfm9 4 hours ago
Comment by Muthaalagan 3 hours ago
Comment by adityamishra241 8 hours ago
Comment by codetiger 6 hours ago
Comment by codetiger 6 hours ago
Comment by willmarch 11 hours ago
Comment by DylanMerigaud 8 hours ago
Comment by vova_hn2 3 hours ago
> model and manifest bytes together pick the class
What?
How hard is it to write something like "your weight class is determined by the total size of the model and manifest" (if I understood it correctly).
Current version both sounds very AI-sloppy and is ambiguous.
The doc page [0] is even more painful to read.
Comment by FrustratedMonky 2 hours ago
Comment by Qworg 10 hours ago
Comment by adityamishra241 21 hours ago
Comment by sitzkrieg 15 hours ago
nano up to 16 KiB
micro up to 128 KiB
mini up to 1 MiB
small up to 8 MiB
large up to 64 MiBComment by codetiger 11 hours ago
Comment by cookiengineer 8 hours ago
Just yesterday I published my reworked GoNEAT library that implements HyperNEAT combined with phased search and backpropagation [1].
But it's kind of impossible to enter for me because of the hard pytorch requirements :( would love to see the project as a gym, so that you can run your own ANN design algorithm.
I get that most data science students still use python, but the evolutionary world is kinda in C++ and other native languages.
Anyways, great project nonetheless.
Comment by codetiger 6 hours ago
Comment by codetiger 6 hours ago
Comment by lostdog 14 hours ago
It would help to delete all the text on the page, and write it without AI.
For example, "model and manifest bytes together pick the class; every version also plays on Open"
Comment by codetiger 13 hours ago
Comment by lokar 13 hours ago
Comment by cheschire 13 hours ago
Comment by codetiger 13 hours ago