Lucasart's Afterlife
Posted by Bondi_Blue 1 day ago
Comments
Comment by N_Lens 1 hour ago
Comment by runmanny 56 minutes ago
Comment by layoric 3 hours ago
Comment by davidsojevic 3 hours ago
I absolutely loved the graphics and the theme and everything, but as it turns out, I had absolutely no idea how to play it and never got far enough into it to really appreciate its gameplay.
I should probably give it another go as an adult who has a bit more patience for reading through instructions than I did as a kid.
Comment by designium 2 hours ago
Comment by robertlagrant 2 hours ago
Comment by washadjeffmad 2 hours ago
Afterlife is wonderfully fun and satisfying to experience to completion for the first time, and what it might lack in replayability it more than makes up for with humor and design.
Comment by designium 2 hours ago
The I figured out to let the planet evolve and grow it’s population because then, your afterlife has high demand thus more money, that detail solves the hardest part of the game!
The other insight which came much much later, the better capacity per area is given by the top 2x2 and 4x4 multi color. 3x3 top buildings are badass looking but they offer smaller max capacity for souls, we are aiming in reaching 1 billion souls using the least amount of area so you always have free space to build as demand explode.
Comment by TomGarden 3 hours ago
Side note, Lucasarts' games rewired my kid brain to expect humor and (good) voice acting in games. It's really guided (and limited) what games I'm able to enjoy
Comment by gxd 3 hours ago
It's odd that it became so obscure considering it was released by a major, even if then declining, game company.
Comment by neonnoodle 2 hours ago
Comment by Razengan 7 minutes ago
Comment by gustavorg 3 hours ago
Comment by thaumasiotes 4 hours ago
I am given to understand that this was always the setup; the gaming subsidiary was always called LucasArts.
But the games suggest something different. Early games are branded "Lucasfilm". The first Monkey Island game to have LucasArts branding is the third in the series.
Comment by chronogamous 2 hours ago
/edit I stand corrected... I just checked the intro on the c64 version of Maniac Mansion, and it does indeed state Lucasfilm Games, not LucasArts. (https://www.youtube.com/watch?v=PM8ot8bJS3Q)
Comment by burai 4 hours ago
Comment by darkwater 3 hours ago
(/me goes to check YT videos)
Yes I'm right, see https://youtu.be/6lTz2nkPNXA?t=32
Comment by otikik 3 hours ago
Comment by rsynnott 3 hours ago
Comment by NOTanAlagent 1 hour ago
Comment by singularity2001 2 hours ago