TinyNES Review – A Super Niche NES Console
Posted by throwoutway 17 hours ago
Comments
Comment by sadnes 10 hours ago
I don't think they still exist? Sounds like it used to be cool tech though.
Comment by shoobiedoo 13 hours ago
Comment by TulliusCicero 12 hours ago
And then I got the wireless 8bitdo controllers that can work with the original NES/SNES ports, because fuck cables (briefly tried using OG controllers and it was awful).
Now I actually play the games a decent amount, and my wife plays Tetris or Dr Mario all the time.
Comment by cookiengineer 10 hours ago
Now it's my travel device when I'm on holiday or having no energy left to focus on code. It's pretty convenient only because of the sdcard cartridge adapter.
Did not regret spending 50 bucks for the mods. Would heavily recommend.
[1] https://cookie.engineer/projects/hardware/gameboy-advance.ht...
Comment by shoobiedoo 8 hours ago
Comment by loglow 7 hours ago
Mouser (Crowd Supply) is backordered, but coincidentally I’m shipping units to them in two weeks!
Also, RGB Generator coming soon (solderless RGB upgrade board that still uses the original PPU chip; like NESRGB but better, cheaper, and tiny)
Comment by sedawkgrep 12 hours ago
Pretty neat, but not something new.
Comment by 47282847 7 hours ago
Comment by lotrjohn 10 hours ago
Anyone have any insight on this? The article does not elaborate.
I have a “New-style” NES. Do I have the “upgraded” PPU?
Comment by kilpikaarna 7 hours ago
The alternative is the NESRGB mod, which replaces (part of?) the PPU with custom logic.
Comment by GoofGarage 10 hours ago
A top-loading Famicom (Famicom AV, HVC-101) instead has the Multi-Out port similar to the SNES, N64 and GameCube. However, it doesn't support RGB out of the box, and needs to be modified.
You can modify a NES-101 for RGB output as well, the issue is for the NES-101 you also need to also add the Multi-Out port to replace the RF output.
Typically the NESRGB board is what most folks will add to support RGB output. Again, for an NES-101 you have to physically add the Multi-Out port as well.
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With a Multi-Out port you now have new options for suitably modified consoles to go from the Multi-Out to Mini-HDMI with something like the RAD2X which has a vastly simplified RetroTink multiplier/upscaler inline to give you a "plug-and-play" HDMI output that detects Composite, S-Video or RGB and outputs appropriately without any need to configure. That cable works across the Famicom AV, SNES/SFC, N64 and GameCube. It adds about 53 microseconds of latency, or ~1/315th of a frame.
However you can still do Multi-Out to Composite, Multi-Out to S-Video, or Multi-Out to RGB if you wish to use some other multiplier/scaler such as an OSSC or anything else you have.
This video by RetroRGB will go over things: https://youtu.be/O4HBvpRIwa4
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Long story short, you can have an amazing picture, with a simple HDMI adapter, on nearly any old console at this point. You have to either learn to solder, or you can pay someone to do it. There's a lot of options from simply buying an upscaler and plugging whatever you have in, to modifying for maximum image quality and/or ease-of-use.
Generally, I recommend most folks "keep it simple" or at least have the "easiest to use" option (in lieu of maximum quality) on hand. If you can take it out of storage, hook it up, and start playing within 2 minutes, generally that removes the friction you'd have and you'll actually play it. Flash carts are also a great "friction remover".
For those who like their old Game Boy, Game Boy Color and Game Boy Advance, remember that the SNES had Super Game Boy/2, and the GameCube had the Game Boy Player (also supported GBA). There's a lot to be said for playing those handheld games on a TV, with a wireless Nintendo WaveBird controller.
Though for those chasing what's possible, those options exist too, but trade off that "pick-up-and-play" factor :)
Comment by ninjin 8 hours ago
https://krikzz.com/our-products/cartridges/rgb-blaster.html
It is a lot of work and usually not cheap to get old consoles to capture properly, so I am only bothering with Nintendo consoles as that is what my childhood was. At the time of writing, I have solutions to play games on original hardware from every console apart from the Nintendo 64 and Nintendo DS family. Not because it is not possible, but rather that I can not justify the expense at the moment.
Comment by terrycody 11 hours ago
Comment by d3Xt3r 14 hours ago
Comment by smolder 4 hours ago
Comment by loglow 7 hours ago
Comment by charcircuit 10 hours ago
Modern hardware is powerful enough to emulate it perfectly. It doesn't just get close, so I do not think this is a complaint based off of reality.
Comment by platevoltage 9 hours ago