Show HN: Base-GPUI: A GPUI port of Base UI headless components
Posted by autodidacc 4 days ago
Comments
Comment by yencabulator 2 days ago
Comment by autodidacc 2 days ago
there is also a small growing circle of people interested in maintaining and extending gpui from what I see, which is nice!
Comment by yencabulator 2 days ago
I really do wish GPUI grew to a level where it had more users than just Zed, and an independent existence, but the Zed people sort of explicitly warned everyone to not rely on that to work out well, and that only Zed-relevant features would get merged.
Comment by autodidacc 2 days ago
In any case, I will continue spreading the good word of gpui, hopefully more people try it out
Comment by jauntywundrkind 4 days ago
This is sick. This is so rad, heck yes.
Comment by autodidacc 4 days ago
https://github.com/zed-industries/zed/pull/50228
Someone also seems to have added mobile support too
Comment by tracker1 4 days ago
Comment by jauntywundrkind 4 days ago
It's remarkable to me that this web toolkit is atop GPUI, which is a native app rust toolkit! We don't have a ton of cross native/web libraries, afaik! https://gpui.rs/
Flutter does both, but Flutter does it by being a giant canvas with its own drawing engine. It's awesome-sauce to see such a more harmonious path.
Different topic but I'd done a little playing around with trying to write a HTML front end that could drop in to opencode 's opentui library. The cross-modal UI is a fun idea to me!
Comment by autodidacc 4 days ago
Comment by jauntywundrkind 4 days ago
Thanks, & mea culpa, my bad for jumping to conclusions.