Claude: Elevated errors across many models [resolved]

Posted by forks 19 hours ago

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Comments

Comment by evilturnip 19 hours ago

I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message.

Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled.

In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.

Comment by crystal_revenge 18 hours ago

> in windows terminal

This is an aside, but I'm really struck by how many people on HN use Windows (based on repeated mentions I've seen in comments). I've worked for a pretty wide range of companies over the last decade and only one, maybe two companies even had any people that worked on Windows machines. I haven't worked at a company where devs used Windows in 15 years (and even that company eventually switched to linux).

As I've gotten deeper into LLMs/AI roles even Macs have seemed to start having equal share compared to devs running full Linux setups.

Is this just a sign of that a larger and larger portion of HN users are working for large corporations? I honestly can't even remember that last time I saw a serious developer pull out a Windows laptop.

Comment by pixelpoet 18 hours ago

While we're doing anecdotes: I essentially never meet people who own an iPhone, and I've lived (3 months+) in a huge number of countries and cities. The handful people who do are American; bubbles exist :)

For a long time, high end graphics and games was mainly done on Windows and Visual Studio. I'm from that world, and only made the Linux transition last year November after Microsoft forced everyone's hand.

Comment by dmd 16 hours ago

Yep. I'm in Boston (USA) and I have literally met perhaps 2 people ever who have an Android phone - and both of them aren't from the US.

Comment by kowbell 15 hours ago

> For a long time, high end graphics and games was mainly done on Windows and Visual Studio.

This implies games are not still mainly done on Windows, which they absolutely are!

Comment by smcleod 16 hours ago

Shows how different countries are. In Australia the vast majority of people seem to have an iPhone, with Android being the outlier (at least in the major cities, I can't speak to rural areas). In the workplace it's far more common to see devs running Mac's than Windows, obviously there's pockets where you still see Microsoft but it seems pretty rare amongst engineers these days here. People will say I'm living in a bubble but I'm a consultant that hops around all sorts of clients so if I am it's probably a bubble of being in a city (Melbourne in my case).

Comment by recursive 18 hours ago

I've been a developer for more than two decades. I've worked at four employers during that time, and all of them had significant fractions of devs using Windows. Not vouching for the idea that any of them are "serious" though. I've never worked at a prestige employer or FAANG or anything. Just boring businesses of different sizes. Some are software, and some just do software. But Windows has always been everywhere.

Comment by maccard 17 hours ago

I work in games. Everyone, and I mean _everyone_ uses windows with visual studio.

Comment by tracker1 17 hours ago

If you work at a company with well over a hundred employees, you're likely to see at least half of them on windows and devs may get an option of Windows or Mac... and IMO, Windows + WSL + Docker is actually slightly better than the Docker experience on Mac. There's plenty that I really do hate with Windows though. I'd rather run Linux but most corp environments just don't have the tooling for it.

Comment by freedomben 17 hours ago

I've likewise had a lot of variation from big corp to startups in companies in different sectors, and it seems to really depend on the org and what platform their managemetn likes. Windows companies usually offer a choice, but if management likes Apple then it's so common to get forced onto a Mac (and often with a dismissive "nobody wants to use windows" comment which really pisses me off). There's usually a small population using Linux if they can get away with it. When devs are given a truly free choice (with no cultural pressure) between windows, mac, linux, a relatively common split I see is about 40% linux, 40% mac, 20% windows.

Comment by latentsea 18 hours ago

Every company I've worked at has used Windows. Though the first one did use Linux VMs, the rest have all been pure Windows.

Comment by JauntyHatAngle 18 hours ago

One thing to consider is non-office whether remote or personal projects.

A lot of devs like gaming. Gaming is more simple on windows. Gaming PCs are usually high spec. High spec is good for most coding.

That's why I use windows quite often. My laptop is Linux, but when I'm running heavy models I'll still remote into my main Windows PC, which I also use for gaming.

Though in terms of workplaces - sure, I reckon you're on the money. Big corps often still force windows onto their Devs.

Comment by coldtea 18 hours ago

About 60% to 70% of devs in IT use Windows. And it's closer to 95% in some countries, even first world ones.

Comment by computerex 18 hours ago

Maybe hackernews has older crowd. Windows was the defacto developer OS for a very long time.

Comment by alephnerd 17 hours ago

HN definitely has an older crowd, but additionally I've noticed HN is increasingly dominated by Europeans from 5am-2pm PST. "American" HN seems to kick off around 3pm-10pm PST now.

Even the HN dataset on HuggingFace shows that most engagement on HN is now during non-US hours [0] and drops off as Europe goes to sleep.

[0] - https://huggingface.co/datasets/open-index/hacker-news

Comment by nilkn 13 hours ago

I use Windows on my home PC simply because it's such a versatile setup thanks to native GPU support, game support, and WSL2. It feels like I can do almost everything on one machine with little to no compromise. If I didn't care about games I'd probably load Linux onto it, but WSL2 gets me most of what I want from both worlds without needing to do that.

Comment by slashdave 16 hours ago

Windows is the de facto standard in most companies.

That said, I bet you will be really hard pressed to find a single Windows machine at Anthropic.

Comment by leemoore 17 hours ago

For developers at non tech fortune 500 companies, I would put money on Windows being the primary workstation os by a lot

Comment by garyfirestorm 16 hours ago

Most of large engineering orgs use niche software built for windows. CAD, CAE, many don’t have Linux or Mac versions. See - solidworks, Siemens simcenter, ansys… to name a few. Engineering orgs have to build infrastructure around this and are forced to choose Microslop

Comment by gambiting 18 hours ago

I'm a professional C++ dev working in games, and windows is used everywhere , from games themselves to the network infrastructure(I've worked for 3 of the largest games publishers too).

Windows really has a fantastic support for C++ and rendering programmers imho, the tooling is world class and Visual Studio has no match as an IDE. Even if somehow my tools worked on Mac or Linux I'd still pick windows out of sheer convenience of using it for work.

But as things stand - all major console toolchains are windows only. If you're making a game for PlayStation, Xbox or Switch, you have to be on windows.

Comment by vidarh 18 hours ago

My biggest client right now is about 2/3 Windows 1/3 OS X in the dev team. It was very surprising to me, but I think I freak then out with my maximised tiled iTerms on multiple screens...

Comment by sterlind 16 hours ago

[dead]

Comment by Atotalnoob 11 hours ago

I just started at a new company who gave me a Mac to work on windows apps.

Comment by szatkus 16 hours ago

Windows is pretty common and well supported in Javaland. Even though I prefer to work on Linux if I can...

Comment by watwut 16 hours ago

> I've worked for a pretty wide range of companies over the last decade and only one, maybe two companies even had any people that worked on Windows machines. I haven't worked at a company where devs used Windows in 15 years (and even that company eventually switched to linux).

I think that your range of companies was much less wide then you think.

> I honestly can't even remember that last time I saw a serious developer pull out a Windows laptop.

What is unserious developer?

Comment by ls612 17 hours ago

Windows laptops suck ass compared to an MBP. Windows desktops are pretty nice, you just need to do a lot of first time setup to remove all of the cruft and make sure you have a local user account etc. But for a typical dev building a desktop every 5 years or so that isn't a big deal.

Comment by recursive 16 hours ago

For work, I'd always be using a domain account anyway. Never used a local user account for work.

Comment by cute_boi 18 hours ago

I used to work for company where they used to force windows. And it was pure torture. I tried but they told me performance isn't a good reason....

Comment by simsla 17 hours ago

I set up mine with WSL and used a Linux terminal over xserver. Once you have a decent unix shell (and a good terminal) it's fine. VSCode etc work fine. This was 2020ish, things might've gotten easier now.

But I do prefer a Linux or Mac for development, just because it's so much less hassle to set up.

Windows developers who don't set up a good terminal environment... I honestly don't know how they manage.

Comment by moronicles 17 hours ago

[dead]

Comment by mgfist 19 hours ago

I have my qualms with Anthropic/Claude but they've also had to scale unfathomably fast and that is just hard to do regardless.

Comment by simplyluke 18 hours ago

Yes but many of the challenges directly contradict the idea that "coding is a solved problem"

Comment by Closi 18 hours ago

Not really.

Coding is probably solved, at least to a large extent, but that doesn't mean engineering is solved too.

This is like someone saying that the wright brothers solved sustained/powered human flight, and another person saying "well if that's the case, why do planes still crash? obviously flight isn't solved.". Well, there are always improvements, but planes can fly and llm's can code.

Comment by smoe 17 hours ago

"I think we're going to start to see the title 'software engineer' go away. And I think it's just going to be maybe builder, maybe product manager, maybe we'll keep the title as a vestigial thing." — Boris Cherny

They been claiming more than just “coding is solved” for a while now.

https://www.businessinsider.com/anthropic-claude-code-founde...

Comment by codeflo 18 hours ago

Regardless of what? Programming is solved, I hear, with all the 100x productivity PhD-level automated coding loops they have going. Don't make excuses for them when they disprove their own bullshit.

Comment by 18 hours ago

Comment by jacobgold 18 hours ago

Anthropic's and OpenAI's products are janky and their services are unreliable, but they have incredible product-market fit and revenue growth. They deserve a ton of credit for getting the big things right.

The risk for them is that someone matches their products while also having non-janky products and reliable services.

Distributed systems infrastructure, especially, is much less forgiving of vibe coding than application code. Coding agents are not even close to being good enough to design and build large-scale systems the way expert humans can.

There is nothing wrong with using agents to help write infrastructure code, but these systems have a way of punishing anyone who builds things they do not fully understand.

I'd love to see either Anthropic or OpenAI really step up their infrastructure game.

Comment by smoe 17 hours ago

> I'd love to see either Anthropic or OpenAI really step up their infrastructure game.

It's worth noting that OpenAI's official uptime numbers are significantly better than Anthropic's:

99.9x% for API/Codex, versus <99.5% for Claude API/Claude Code.

I'd obviously like OpenAI's numbers to be higher too, but this is one reason it really annoys me when the head of Claude Code goes on podcasts implying that software engineering as a whole, not just the act of writing out code, is basically solved.

One wonders why hasn't months of presumably near-unlimited internal Mythic solved the issues unrelated to hardware shortages yet.

Comment by simsla 17 hours ago

100%. It really depends on the application domain and system complexity.

I see a lot of people speaking about a 10x productivity improvement and so on. When I work on hobby projects, I do see that. Just last weekend, I set up a hobby project that I've been thinking about for a while. I'm pretty sure it would have taken me at least a week to implement manually, but instead, it took me three hours.

But some of the systems I have to work on during the day are so big and complicated that you can spend multiple days on a small feature or even just tracking down a bug, even with the support of Opus.

Expecting even a 2x productivity improvement on some those systems is wildly unrealistic. I'm seeing a lot of people get stressed out because the productivity gains from simple application building trickle into the expectations for these complex systems.

That said, if things keep improving at this rate it might just be a matter of time.

Comment by mdavid626 19 hours ago

Or pi.dev - also super fast and simple.

Claude Code is sluggish, buggy, slow. Typical big enterprise garbage. The only good thing at Anthropic are the models.

Comment by CharlesW 19 hours ago

Claude Code is notably better than Pi, although I wish them the best of luck in their efforts. As https://c-daniele.github.io/en/posts/2026-05-18-coding-harne... notes, "Pi's lightness comes from a default setup that does not survive contact with reality."

The same post on Claude Code: "Even though the System Prompt and tool descriptions are clearly more verbose, most of the extra tokens encode product features and rational design choices: a memory system, scheduled tasks, sub-agents, plan mode, worktree support. Whether those features are worth paying for depends on your needs. Calling the prompt 'bloated' without looking at the whole picture feels wrong to me."

Comment by skybrian 18 hours ago

The "guardrails" are bloat if you're using a proper sandbox. This seems like a matter of using the right harness for the environment it's running in, rather than one always being better than the other.

Comment by mdavid626 7 hours ago

What are you talking about?

Did you even use pi.dev?

I used them both and I can tell you there isn’t a single feature what pi.dev misses from Claude Code.

Comment by ai_slop_hater 18 hours ago

If only they could add an option to disable features you don't use

Comment by orphea 19 hours ago

How is text editing in it? This is what I hate about terminal coding UIs the most: all the text editing experience - the basic stuff like moving the cursor around, copying, pasting - is just broken.

Comment by isoprophlex 18 hours ago

Both codex and claude allow editing in vi

Comment by 0123456789ABCDE 17 hours ago

… or whatever else you set $EDITOR to

Comment by JVerstry 18 hours ago

I ask Claude to implement non-regression tests. It works like magic. With a couple of modules checking for code quality, more magic. Add some online performance tests if relevant, and it is close to paradise. From time to time, send it to some blog pages and articles with implementation ideas and recommendations. Look for best practices and let it do the analysis and implementation job if it makes sense... T

Comment by _pdp_ 18 hours ago

It is has a lot of javascript. I was forced to make my own for small projects.

Comment by spondyl 15 hours ago

> their own software/APIs are quite buggy

Our org has been attempting to trial Fast Mode on and off but enabling it in Claude Code just says something like "not available with your cloud provider"

It turns out that for all of the matrices on the documentation site, there is a secret "other" set of infrastructure for those who bill Enterprise via AWS Marketplace where certain features like Fast Mode are incompatible when using "aws routing"

Anthropic Support straight up mentioned that Claude Code just doesn't handle this case correctly and erroneously gives you the impression that it's supported against your billing method, and that it's all effectively undocumented.

I suppose this means there are like 5 different AWS methods of use:

- Bedrock (Legacy)

- Bedrock

- Claude for AWS

- Claude via Marketplace

- Anthropic's own "primary infrastructure"

and then roll in other cloud provider variations

On that note, I recall Datadog having coupled billing and infrastructure per cloud (ie; billing via GCP requires using the GCP infra) and was wondering if commenters had any insights into if there is some special requirement/complexity around marketplace billing for cloud providers or if it's just some weird design choice?

Comment by winstonp 19 hours ago

google models are still very unreliable at actually calling the tools you want it to call.

Comment by jatora 19 hours ago

too bad the only good model in antigravity is opus 4.6 haha

Comment by Raj_Sidwadkar 11 hours ago

100%,I have used it for two of my projects. One prompt for fixing one issue triggers other 10 npm, lint errors which you have already solved in the previous sprint.

It takes hours to manhunt these errors and also you cannot risk again to tell the local llm to fix it.

Comment by sunaookami 19 hours ago

Have you tried out the new fullscreen renderer with /tui ?

Comment by comboy 3 hours ago

What's that about? It's full screen/terminal anyway. Is it just switching some rendering engine under the hood?

Comment by chankstein38 17 hours ago

This isn't even Code but I noticed last night that my fans spin up in my machine every time I open the settings in the claude web interface. I was trying to check my usage and couldn't figure out why my computer would be spinning fans up, closed it again it stopped, opened again spinning up fans. So even the website is buggy crap.

Comment by monooso 19 hours ago

> I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy...

Or possibly as a result of.

Comment by smcleod 16 hours ago

I've never seen any developers really use a windows terminal before, if you're on windows wouldn't you be using the WSL or whatever if you're doing development?

Comment by segmondy 17 hours ago

You would think that Mythos and Fable would have fixed it all ...

Comment by celsoazevedo 18 hours ago

They forgot to switch from Sonnet to Fable, hence the issues. /jk

Comment by hotfixguru 18 hours ago

Claude code + tmux is SO buggy. Things rendering all over the place.

Comment by vidarh 18 hours ago

That's interesting - I just fixed my terminals rendering by having Claude build a test harness that used tmux as an oracle, and one of the programs it fixed the rendering of by reading out the tmux pane was Claude Code itself...

Comment by pixard 16 hours ago

Turn off vim mode if you use it. There is some kind of bug with it I found it basically unusable. With vim mode off it sort of works ok. Only breaks occasionally.

But hey coding is a solved problem.

Comment by claydugo 18 hours ago

Is this a new regression for others? I feel like I used it in a tmux setup without issues for 6+ months and only recently am I forced to Ctrl+L or resize the window constantly.

Comment by maleldil 17 hours ago

Yes, issues started happening for me about a week ago.

Comment by rpcope1 18 hours ago

It's not just Windows where the rendering goes to shit immediate: any time I've got it open in tmux on Linux, it becomes a basket case in probably a few hours or less.

Comment by maleldil 18 hours ago

I've seen this too. I had a couple of instances inside a tmux session, and after some time, everything in there slowed down to a crawl. What I found interesting is that terminals outside tmux were fine.

Comment by matheusmoreira 17 hours ago

> The rendering is quite slow, choppy and lines frequently get garbled.

Good to see it's not just me...

Comment by witx 17 hours ago

Who could predict that writting code "casino style" would yield these results

Comment by quatonion 19 hours ago

Currently we have zero information what is causing the issue. And all providers have suffered outages or rate limits.

Can you post some images of lines getting garbled. That sounds like a genuine bug Anthropic might want to look into. I haven't seen that ever.

Comment by idiotsecant 19 hours ago

I have definitely seen it, a lot.

Comment by quijoteuniv 19 hours ago

Mom!… I think i broke Claude Code!

Comment by pier25 16 hours ago

there's a whole odyssey with their CLI flickering...

Comment by cmrdporcupine 18 hours ago

FWIW Codex TUI is written (in large part) in Rust and is way less buggy, and a lot faster. When I was a regular Claude Code user I'd routinely get bizarre "scroll everything since the beginning of time in one massive flash on every update" bugs ... for months. Like, just there from the time I started using it in June '25 or so until I quit in March.

I prefer it over opencode, which is my other option I use with my Codex sub

Comment by vidarh 18 hours ago

That particular bug seems to be gone. I'm using my own Ruby terminal, and it's more than fast enough for normal stuff, but it made that bug 10x more painful so I am particularly sensitive to it... Not seen it at all recently.

Comment by cmrdporcupine 18 hours ago

Good to hear. Over a slow ssh connection it made me want to tear my hear out

Comment by vidarh 17 hours ago

Yeah, I resorted to putting every Claude session in tmux so I could just kill the terminal, but it was really painful.

Comment by tcp_handshaker 19 hours ago

Would it not be hysterically funny, if they starting expanding their job openings for Software Developers ? Or they will be too ashamed of calling them that?

Comment by colechristensen 19 hours ago

On the other hand, my last experience with gemini was like "don't give your sandwich to the dog again" whereas with opus it was more "let's debug why this uncrustables factory is having breakdowns".

Claude harnesses have plenty of bugs but I prefer capability over interface shininess any day. (though if I were running the show I'd have a sizable team set aside to do exclusively boring stability and polish work)

Comment by throwaway613746 18 hours ago

[dead]

Comment by eatsyourtacos 19 hours ago

>Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled

That sounds like a you issue.. it's wonderful on the terminal. It's their GUI which needs work (they have been improving, but still not a fan).

I've been using it on multiple computers for months and it's generally rock solid and lovely.

Comment by Wowfunhappy 18 hours ago

The errors are infrequent enough that this normally wouldn't be an issue for me.

Except, starting this morning, one very long running session decided to start spawning subagents for each task. I'm not sure what caused this emergent behavior, but it seemed to be working fine, so I was eager to see where it went.

Except, as soon as a subagent hits a 500 error, the main agent seemingly doesn't know what to do. It kind of panics—"now the tree/install state is unknown!"—and ultimately does a git checkout "to verify and restore a known-good state before anything else".

I've paused the job for now since it's a sort of background experiment.

Comment by wxw 19 hours ago

I’ve been using Codex w GPT 5.5 more than Claude Code recently. I think Anthropic won the marketing game because Codex is quite good, even better IME.

Comment by testfrequency 17 hours ago

I started using GPT for coding for the first time this week, and I’m sort of in awe at how well it’s following all of my hooks, skills, and prompts. GPT is so unlazy and deterministic, it’s honestly been so refreshing this week. I cancelled my Claude 20X and replaced it with GPT 20X, no regrets so far.

That said, I feel icky, like I just made a Facebook account in 2026 :(

Comment by redox99 15 hours ago

Claude has always been better at making pretty frontends, which is crucial for people that vibecode entire apps in a couple of prompts. And that people drive a lot of the hype.

Codex ever since ~5.2 has been better at long tasks in large codebases.

Comment by throwaw12 18 hours ago

One very annoying thing about Codex: You can't do anything until all MCP servers are loaded and connected (or failed).

Can you move it to background connection?

Comment by Alifatisk 16 hours ago

Unless the MCPs is connected through STDIO, I see no reason for them to block Codex from accepting user prompt. I know other harnesses doesn’t wait for all MCPs to connect. They can establish their connection during a session, they’re dynamic after all.

Comment by enraged_camel 19 hours ago

I'm not sure about that. Claude has some bugs, but Codex is not as polished and doesn't have as many features. For example, you need to add MCP servers manually. There's no Plugin/Skill/Connector marketplace that is accessible from within the app, like there is with Claude Desktop. The Cowork-equivalent is nowhere as powerful. And so on.

I still use Codex, but mostly when I need to check Opus 4.8's work. Pretty sure I will stop doing that soon, because during the short time Fable was available, Codex was not able to find any important issues with the code Fable wrote.

Comment by nostrebored 18 hours ago

But how many plugins are people actually using? I can think of one MCP server I find valuable (context7) and one plugin that i've installed, but continuously think about uninstalling (obra/superpowers).

Both were trivial to set up with codex.

Comment by wxw 19 hours ago

There are plugins in the app.

Haven’t tried Cowork, interesting. Isn’t it just the same agent minus the git worktree based UI?

Frankly, neither Claude nor Codex are as good as hype entails.

Comment by antupis 19 hours ago

Personally I prefer GPT 5.5 writing style over Opus 4.8. It’s much more no nonsense and information denser.

Comment by sunaookami 19 hours ago

That's the first time I saw someone prefering GPT-styled output over Claude ;) It's the complete opposite for me, GPT is way too verbose (even after telling it to STFU), overwhelms the user with thousands of options and doesn't just answer a question without shitting out thousands of paragraphs. Also the overall tone is way too enthusiastic.

Comment by nostrebored 18 hours ago

I strongly prefer codex. Claude is annoying. Codex provides descriptions where I want them and more touchpoints to audit the quality of work. Claude code on experimental seems to not even show diffs when asked anymore, and it's much less clear what is being shipped.

Comment by orphea 18 hours ago

Dunno, I prefer GPT 5.5 too for the same reasons as the parent. Extremely subjective but had better results with it too. Maybe I just got unlucky with Claude a few times, but even the latest Opus was dumb.

Comment by black_knight 16 hours ago

Fascinating how people have such complete diametrically opposed experiences. I guess both models have it in them to behave very differently in different circumstances and we have very little idea what pushes them in this or that direction. I guess it does boil down to luck!

Personally, Claude Opus (and in the few interactions I had with it, Fable) has been the far the superior experience. GPT-5.5 seems dumber and more certain about presenting me bullshit. Opus has better humor, and is less pretentious in its presentation. But this may all boil down to how the models react to my prompting.

What is without a doubt is that I wish they both were more intelligent – or maybe it is their wisdom I find lacking!

Comment by ai_slop_hater 18 hours ago

It's a good thing. I hate MCPs from the bottom of my heart because they always stay there and bloat the context window. Also, usually developers who develop them don't know what they're doing, so the MCP responses also bloat your context even further.

Comment by vmg12 18 hours ago

> For example, you need to add MCP servers manually. There's no Plugin/Skill/Connector marketplace that is accessible from within the app

This is all wrong.

Comment by cute_boi 18 hours ago

i think codex is much better in that aspect. In claude there is skills, connector, capabilities and 4 places for browser... It is too much.

Comment by bastard_op 19 hours ago

This is every few weeks, I cancelled Anthropic and now use Codex only. Anthropic has been a hot mess since at least december in my usage, and has only gotten worse in 2026.

Comment by jonas21 18 hours ago

Yeah, it's been a hot mess since everyone started using it all the time. Which is not all that surprising. It's really hard to scale fast, and even more so when the resources you depend on (GPUs) are extremely hard to acquire.

Comment by nikanj 18 hours ago

Claude is broken once a week, codex is worse every day. I’m starting to understand why managers put up with high-performance divas

Comment by Wowfunhappy 18 hours ago

I actually feel like it's gotten much better in the past 1-2 months? Admittedly a low bar.

Comment by thinkingtoilet 18 hours ago

As a counter data point, I've been using Claude as my main assistant for months now and have never experienced this.

Comment by blitzar 19 hours ago

How does Claude fix Claude when Claude is down?

Comment by time0ut 19 hours ago

Breakglass ChatGPT subscription

Comment by InsideOutSanta 19 hours ago

I'm sure Anthropic has a meta-Claude that claudes Claude when Claude is down.

Comment by nullpoint420 19 hours ago

Definitely runs on those local NVIDIA fridges you can buy in the basement

Comment by re-thc 19 hours ago

Le Chaton Fat to the rescue!

Comment by tcp_handshaker 19 hours ago

There is a rumor this used to be done by humans, they were like jedis, I personally don't believe it.

Comment by blitzar 19 hours ago

I thought it was a bunch of mumbo jumbo, a magical power holding together good and evil.

Crazy thing is ... its true.

Comment by rootlocus 19 hours ago

How is their "Claude for Government" having such a good uptime? I thought they were a supply chain risk and banned from use by the government?

Comment by jdiff 19 hours ago

There are other governments.

Comment by ceejayoz 18 hours ago

Separate infrastructure and a more predictable workload, I'd imagine.

Comment by spicyusername 19 hours ago

Left hand, right hand

Comment by iAMkenough 18 hours ago

Ah yes, the ominous “the government” that ignores a whole bunch of different levels and regions of governments.

Comment by pton_xd 17 hours ago

Resolve elevated errors, don't stop until you are finished.

Comment by solomonb 17 hours ago

You're absolutely right!

Comment by bravetraveler 19 hours ago

Lose too many generators, did putting a pause on The Fable not free up enough capacity, or something else? Who knows!

Can't wait for debugging to be solved. Hell, I might even subscribe for 'mostly'.

Comment by m_ke 19 hours ago

i love when these errors bust my long running sessions and render them unusable

Comment by unshavedyak 19 hours ago

Would be nice if they’d add in a simple back off retry mechanism.

Comment by quatonion 19 hours ago

They do though. For some reason whatever path this is going through isn't using it.

Comment by InsideOutSanta 19 hours ago

OpenCode does this really nicely, something I use a lot. If only we could use Claude in OpenCode.

Comment by winstonp 19 hours ago

You can!

You just have to pay API prices.

Comment by maleldil 17 hours ago

They do, and they show you the retires in the UI above the prompt.

Comment by uhuhuhuhuhuh 19 hours ago

Only getting errors with Auto Mode's safety classifier, switched to Accept Edits mode and the same bash operations triggering the errors executed with no issue.

Comment by 0xbadcafebee 17 hours ago

This has to be due to business decisions, right? They can't possibly have not hired good SREs, they have the cash and an interesting business. (Anthropic, if you do need good SREs, let me know)

Comment by dwa3592 19 hours ago

Anthropic needs to stop writing code using Claude. Bring back humans!!!

Comment by jatora 19 hours ago

i have no humans but i must ship

Comment by DonHopkins 19 hours ago

The last ones left standing will be the fake AI scam companies that actually employ thousands of remote workers to fake it till they make it.

Comment by sharts 18 hours ago

Maybe they need to replace their humans with Claude

Comment by re-thc 19 hours ago

> Bring back humans!!!

Don't jinx it. They might use that name for their next model.

Comment by polack 17 hours ago

> No downtime recorded on this day.

Neat. Didn't have a single request go through for 2 hours. Guess they need to improve their metrics before the IPO...

Comment by acedTrex 19 hours ago

Coding is largely solved!!

Comment by figmert 19 hours ago

Except when you have internet of course.

Yes I know you can run offline models, but it's hard to pass up on a little bit of snark.

Comment by t1234s 18 hours ago

Who will end up acquiring Anthropic? Google, M$ or Amazon? I leave out Apple as they seem to partner with Google.

Comment by xmprt 18 hours ago

It could have happened 1-2 years ago (assuming the founders were willing to sell). Not happening anymore with their current valuations.

Comment by 17 hours ago

Comment by ta-run 19 hours ago

I'd be interested in the RCA and the fix; and what the human:ai involvement is in both stages.

Comment by Animats 16 hours ago

"Elevated errors" as in crashing, or as in being stupid?

Comment by radium3d 18 hours ago

You guys didn't unsubscribe and request a refund from claude last week?

Comment by sharts 18 hours ago

Why does this keep happening? Is this due to load? Bad code? An update?

Comment by timmytokyo 17 hours ago

It's probably because of bad slop code. Here is a dive into the quality of Claude Code, revealed by the source code leak 2 months ago.

[0] https://neuromatch.social/@jonny/116324676116121930

[1] https://neuromatch.social/@jonny/116349873176941251

Comment by tom_808 16 hours ago

Just as I was settling in for an evening of coding ...

Comment by 18 hours ago

Comment by jamesgrimshaw 19 hours ago

yeah not working for me at all. back to gpt-5.5 we go

Comment by paulddraper 19 hours ago

Wildly more stable.

Comment by sixothree 19 hours ago

And running extremely slowly lately.

Comment by cesarvarela 19 hours ago

Fable wants to be free and is hacking the infra.

Comment by champagnepapi 19 hours ago

"Coding is solved" folks! JK JK JK

Comment by Surac 19 hours ago

can not login via email link from germany.

Comment by gottagocode 19 hours ago

Good thing the analog method still works.

Comment by ivirshup 19 hours ago

Asking a colleague to do it?

Comment by blitzar 18 hours ago

We're gonna need you to go ahead and come in on Saturday.

Comment by caycep 19 hours ago

this reminds me of Ian Goodfellow's adversarial CNN training talk a few years back.

Comment by EstanislaoStan 19 hours ago

maybe F5 coming back?

Comment by jr3592 19 hours ago

let us hope and pray

Comment by viccis 18 hours ago

Working for me but it's funny that Opus 4.8 is draining usage exactly as quickly as Fable did. It's all made up; they succeeded at making us ok with a black box for these subscription plans.

Comment by tcp_handshaker 19 hours ago

Comment by throwaw12 18 hours ago

American citizen in Anthropic please run this with Fable 5: fix incident, make no mistakes

Comment by swader999 19 hours ago

They are turning Fable back on. Polymarket ftw lol.

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