Learnings from paying artists royalties for AI-generated art
Posted by jenthoven 21 hours ago
Comments
Comment by petterroea 17 hours ago
There's a certain arrogance to believing the timing "simply wasn't right". It looks really bad if you try it with any recent controversy:
* "The timing wasn't right to charge people for heated car seats"
* "The timing wasn't right to make Photoshop a subscription service"
* "The timing wasn't right to increase fees"
It's a way of talking yourself away from the fact that what you are making may, inherently, be disliked. The cited survey even seems to have been read as favourably as possible:
> Surveys consistently showed that consumers believed artists deserved payment when AI generated content in their style.
This doesn't mean people want artists style to be generated by AI. It could mean they think it's horrible, but if it happens they should at least be compensated for it. In fact, the quotes survey even says 43% believe companies should ban copying artists styles. I could make the exact opposite argument with the same data:
"Many consumers believe companies should ban copying styles, and this may be a more common opinion than measured as most people have no experience with modern AI tools and therefore no chance to have made an opinion yet. What is known is that the majority believe that if artists were to be copied, they should at least be compensated"
edit: formatting, typo
Comment by abustamam 11 hours ago
But sometimes timing is indeed wrong, not because of anything you did, but just because no one wanted it _yet_. Google Glass from a few years ago comes to mind. Now Meta has a similar idea and it does seem successful, much to society's dismay.
But sometimes it is worth asking, "does the idea actually suck and that's why no one likes it? Or is it actually a good idea that is muddied with other issues that no one likes?"
The article doesn't make it clear that they were that introspective.
Comment by pwillia7 10 hours ago
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Comment by raincole 15 hours ago
I say this as someone who switched to Krita and canceled CC subscription.
Comment by danlitt 15 hours ago
Comment by logifail 14 hours ago
I'd prefer looking at what (potential) consumers actually do rather than what they say. "Saying" is a really weak signal.
Comment by NikolaNovak 11 hours ago
I am one of those people: 1. Absolutely despise the lightroom being subscription and 2. Haven't switched yet.
There are moats and capabilities and friction. Not every vote with your wallet is a ringing endorsement. I have 15 years of lightroom databases over 100k photos so switching is hard. At the same time those are from the time I did a photography side gig, now I don't so monthly cost for no monthly gains really peeves me.
So it absolutely is a successful business decision and it absolutely is widely despised by customer base. Both are true :-)
Comment by SiempreViernes 14 hours ago
Comment by skeeter2020 10 hours ago
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Comment by noosphr 15 hours ago
Comment by Terr_ 15 hours ago
Comment by abustamam 11 hours ago
Bad timing can be to a number of factors, some can be good, some can be bad.
Comment by codechicago277 10 hours ago
Comment by isnxjsjdn 10 hours ago
Comment by squidbeak 11 hours ago
I get the emotional side of this argument - artists going hungry while someone else cashes in on their ideas. But compensation is a dangerous premise, because derivative art is an established type of artistic freedom. Artists routinely mimic styles, or work within the bounds of styles established by masters, but they've never been expected to compensate those styles' pioneers. Imagine it as a precedent:
"Your stuff borrows from Warhol? Guess what buddy, you owe the Warhol estate x% of your sale."
Perhaps you're arguing things change when commercial interests are involved? But again, this has never been the case for advertising companies (with their hired artistic guns) or any kind of graphic design leaning on established artistic styles for effect and making a killing in the process.
In the case of AI, even if it has a commercial master, it seems much closer to the borrowing of an ordinary artist. It's a trained entity, with deep understanding of styles, capable of making new works. On top of that, it works under the instruction of a user with their own ideas, whose guidance is crucial in deciding the work's final state. The user is the artist here - like one of the visionaries who delegate the nitty gritty of production to helpers. In this case the helper is leased from the AI company, which is more like an agency supplying those helpers.
All in all it's hard to see how any compensation model wouldn't end up constricting the artistic freedom most of these artists depend on.
Comment by tartoran 10 hours ago
Comment by rickydroll 9 hours ago
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Comment by codemog 17 hours ago
Comment by petterroea 17 hours ago
I think a much more useful question is whether some arrogance is necessary to succeed. I personally think it is. But we are discussing a post mortem here, and the author is (in my opinion) clearly beating around the bush and using "the time wasn't right" to hide what may be uncomfortable truths.
Is a post mortem valuable if it doesn't address these face first? I am not the one with all the answers here, but what I am used to in mature tech teams is that the uncomfortable parts are usually the most important in any post mortem.
There are plenty of stories about companies that failed because the timing was wrong, and then see another company succeed in their place later on. That doesn't mean failure simply means "the timing was wrong" - you are putting a lot of weight on society adjusting to your belief. Consider that venture capital often invests in hundreds of founders like this, betting that at least one of them wasn't wrong. That's not statistically in your favor.
It is OK (in fact it is valuable) to fail and conclude that your signals may have been wrong. There's a reason some venture capital funds prefer investing in people who have failed before.
Comment by codemog 15 hours ago
Comment by wolvesechoes 14 hours ago
I mean, if you keep ignoring stuff that undermines your beliefs that's the definition of arrogance.
Comment by antonvs 15 hours ago
Comment by spudlyo 20 hours ago
It's interesting that "consumers" are generally for the expansion of IP laws. At at the moment, I'm fairly certain that "style" is not something protected by Copyright. I personally do not want this, and I'm sure there are likely many like me. Poorly thought out IP laws lead to chilling-effects, DRM, stupid and unnecessary litigation, and ultimately a loss of digital freedoms.
> What 325 Cold Emails to Artists Taught Us
I'm surprised 1% didn't respond with "EAT HOT FLAMING DEATH SPAMMER" for sending them unsolicited commercial email. ;)
Comment by Gigachad 20 hours ago
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Comment by Gigachad 20 hours ago
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Comment by aerhardt 19 hours ago
Comment by franciscop 17 hours ago
Edit: haven't followed the law in a while, but you could definitely copy, digitalize and scan documents for yourself and your friends (copia privada).
Comment by aerhardt 16 hours ago
Comment by throwawaysoxjje 18 hours ago
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Comment by squokko 19 hours ago
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Comment by add-sub-mul-div 19 hours ago
Comment by croes 18 hours ago
There is a reason why we call it styles, because it’s a recognizable pattern someone came up with maybe after decades of work.
Comment by JAlexoid 17 hours ago
You don't even need to have a legally acquired source material to produce work in a certain style.
The new reality allows for original creators to actually track the chain, so we're in this situation.
Comment by croes 12 hours ago
If one or two people take an apple from your tree it’s not a big deal, if a machine takes 10,000 it is.
Comment by esafak 18 hours ago
Comment by saaaaaam 17 hours ago
So if scan a book you are making a copy. In some copyright jurisdictions this is allowed for individuals under a private copying exception - a copyright opt out, if you like - but the important thing is private use. In some jurisdictions there is also a fair use exception, which allows you to exploit the rights protected by copyright under certain circumstances, but fair use is quite specific and one big issue with fair use is that the rights you are exploiting cannot result in something that competes with the original work.
Other acts restricted by copyright include distribution, adaptation, performance, communication and rental.
So if you copy a book, digitize it, and write a program to analyze the word frequencies it contains you may, in some jurisdictions but not all, be allowed to do this.
If you’re doing it locally on your own machine you are simply copying it. If you do it in the cloud you are copying it and communicating the copy. If you copy it, analyze it and train an AI model on it that could be considered fair use in certain jurisdictions. Whether the outputs are adaptations of the training data is a matter of debate in the copyright community.
But importantly if you commercialise that model and the resulting outputs compete with the copyright protected material you used to train, your fair use argument may fail.
So when you buy a book you are actually party to what is effectively a licence granted by the copyright holder, albeit it to the publisher. But as the end user of the book you are still restricted in what you can do with that copyright protected work, through a universal end user licence encoded in law.
Comment by numpad0 19 hours ago
And I think same could happen to LLM. If it took all the fossil fuel on Earth just to barely able to drive a car to a car wash, there's more things wrong with the car than in the oil price.
Comment by Retric 19 hours ago
Where did you get that idea. Global economy is ~200T/year PPP. 0.1% of that split across every artist you want the training data from would be insanely difficult for the vast majority of them to turn down. Which makes sense as art isn’t that big a percentage of the global economy compared to say housing, food, medical care, infrastructure, military spending etc.
Obviously the incentive to take without compensation is far more appealing, but that doesn’t mean it was impossible to make a reasonable offer.
Comment by bjterry 18 hours ago
Comment by nneonneo 17 hours ago
Comment by Retric 9 hours ago
However, ultimately nobody is going to pay them more than the value of their posts to the AI company which puts a severe cap on what that’s actually worth. People who post a great deal of online content might be worth compensating a few thousand dollars, but it would be hard for them to then turn that down.
Comment by numpad0 7 hours ago
Comment by Retric 7 hours ago
AI companies want a license to train not ownership of a portfolio.
Comment by abustamam 18 hours ago
Comment by numpad0 7 hours ago
Hard cap of 200B divided by 1M equals 200k, and that would be sure more reasonable, but we aren't hearing artists responding favorably to hypotheticals in that range, so I'm skeptical that "ain't nobody gonna turn that down".
Comment by Retric 7 hours ago
I think the vast majority would agree to let AI companies train on their art for 10k let alone 200k. Don’t forget the average global salary is way below what you see in the US.
Put another way how many people would turn down 6+ months salary. Of course the vanishing tiny percentage people care about would want more, but that’s a separate question and not particularly valuable to AI companies.
Comment by numpad0 5 hours ago
Didn't that exact social experiment took place in the US last year? I thought the result of that was disastrous if media reports are to be believed.
OTOH I remember creator of Wordle closed the "low few mil" deal instantly, so I do believe it unlikely that people turn down few _hundred_ months worth of salary. But those artists are not from regions with 50-100x less median income and/or wider income distribution relative to US - I think they're concentrated in relatively high-income-low-disparity regions - so I don't think there's backwater wherever that lifetime income there is equivalent to no more than 6 months worth in US that has abundant supply of artists.
And IMO those artists are basically engaged in a geo-scale dumping of media contents. It's the same phenomenon as how moving consumer electronics manufacturing to US instantly multiply costs by small integers instead of just incurring premiums in percentages. If that phenomenon were to be quenched and those effects were integrated into economy anyhow, that will change the global balances of power to some statistically significant degrees, like, we'd be seeing flying rocket amphibian McBoatfaces everywhere. That might be interesting, but I'm not sure if that's an interesting kind of an interesting thing to see.
Comment by Retric 5 hours ago
That’s really not a reasonable comparison to what is being sought.
As to global artists, I was suggesting the majority of artists globally make ~20k USD or less per year as artists. To get to millions of artists you need to use a generous definition, so now Hollywood is full of actors how many of them made 20+k last year as an actor? If you disagree fine let’s double it and 6 months salary is still only 20k and would I suspect be a seriously tempting offer when you retain all rights to past and future works.
Comment by palmotea 17 hours ago
That's kind of an interesting concept: "since the scale of my transgression was so big, I should get away with it scot-free."
Comment by nickff 17 hours ago
Comment by franciscop 17 hours ago
Comment by JAlexoid 17 hours ago
To a degree it is protected, but not by copyright. Design patents are a thing and companies have sued each other over them (Apple vs Samsung during the "smartphone wars" comes to mind)
Comment by abustamam 18 hours ago
I'm staunchly against expansion of IP laws. But I personally think that when a corporate machine gobbles up an artist's works so that people like me who can't draw can generate silly memes for a few bucks a month, the artist should be compensated. The company is profiting off of other people's work! That's not right.
The mechanism by which compensation is calculated appears to be an unsolved problem currently though.
Comment by csallen 18 hours ago
What's wrong with it?
We live in an interconnected world. Every company or individual who profits off anything does so, in very large part, thanks to work left behind by others that they don't directly compensate each other for.
Stated differently, if we look at the other side of the coin, it's one thing to create value, and another thing to capture value. If you are a business (and artists seeking profit are businesses), you create value then try to capture that value. Creating value and trying to capture (in the form of profit) is the entire name of the game. But no business captures 100% the value they create. If you make a product/artwork/service/whatever and release it to the public, lots of people may use it, view it, be inspired by it, learn from it, and ultimately profit off it in their own way without you necessarily being able to capture some part of it. And what's wrong with that?
Do we really want the entire world to be endlessly full of cookie-licking rent seekers who demand profit every time anyone does anything? Because they failed to capture the value they created, and thus demand a piece of the pie from those who are better at capturing value?
I like the way Thomas Jefferson put it:
> If nature has made any one thing less susceptible than all others of exclusive property, it is the action of the thinking power called an idea, which an individual may exclusively possess as long as he keeps it to himself; but the moment it is divulged, it forces itself into the possession of every one, and the receiver cannot dispossess himself of it. Its peculiar character, too, is that no one possesses the less, because every other possesses the whole of it. He who receives an idea from me, receives instruction himself without lessening mine; as he who lights his taper at mine, receives light without darkening me. That ideas should freely spread from one to another over the globe, for the moral and mutual instruction of man, and improvement of his condition, seems to have been peculiarly and benevolently designed by nature, when she made them, like fire, expansible over all space, without lessening their density in any point, and like the air in which we breathe, move, and have our physical being, incapable of confinement or exclusive appropriation. Inventions then cannot, in nature, be a subject of property. Society may give an exclusive right to the profits arising from them, as an encouragement to men to pursue ideas which may produce utility, but this may or may not be done, according to the will and convenience of the society, without claim or complaint from anybody. Accordingly, it is a fact, as far as I am informed, that England was, until we copied her, the only country on earth which ever, by a general law, gave a legal right to the exclusive use of an idea.
Comment by sciencejerk 17 hours ago
The starving artists I know would be extremely happy to get even one cookie to lick. I know an artist prodogy that paints on canvas and has work in a sizable gallery, at least one institution patron, and is constantly hosting paid workshop events. He architected and built his own custom 40ft ceiling pine art house covered in beautful stained wood and arches, with large metal cuttings and engravings of wild horses on the railings. This artistic prodigy is still starving and works as a handyman/construction worker part-time. He is strongly opposed to AI, by the way.
Most artists are "starving artists"; there are extremely few artists that can support themselves by their creations alone. Many artists make no money at all, and many artists seem to work or create alone as individuals, meaning that they almost always lack the funds or community resources to protect their creative work.
Comment by pastel8739 17 hours ago
No, far better that we have four rent-seekers who gobble up everything that anyone is naive enough to share with the world, then turn around to demand profit in order to keep up with the new pace of the world that they’ve created.
Comment by JAlexoid 17 hours ago
PS: I categorically disagree that AI developers are rent-seekers, unless they require rent for the products their models generate
Comment by JoshTriplett 16 hours ago
Comment by abustamam 13 hours ago
Comment by onion2k 16 hours ago
Kapwing is specifically designed for artists to share IP with other people in an IP-friendly and financially profitable way. A 'consumer' on Kapwing is not the same as an ordinary person browsing for AI generated art, and the fact that people who make money from selling their IP on there are in favour of expanding IP law shouldn't be a surprise.
All this really tells us is that Kapwing's artist community believe protecting their individual art style is more valuable to them than any money they'd earn from licensing it on a per-image basis to Kapwing's AI tool. I'd be willing to bet that if Kapwing changed the offer to a flat-fee-of-$50,000-a-year-plus-per-image-fee they'd find 99% of artists on there changed their minds. As with most things, people feel strongly about their rights all the way up until the price is right.
Comment by maplethorpe 19 hours ago
Since the didn't, they should go to jail. The same way I would have gone to jail if I built Sora in my basement and sold it to the public.
Comment by JAlexoid 17 hours ago
That is the gap in the legal landscape.
Comment by maplethorpe 16 hours ago
Just because you obfuscate what's happening by calling it "learning" and pretending your model is actually just looking at pictures the same as a human, doesn't make it true.
Comment by JAlexoid 12 hours ago
I can assure you, that you didn't grant a license with an exclusive list of operations that can be performed on your work of art. At best you may have had something like "no commercial use" clause and general broad terms.
Comment by visarga 19 hours ago
Here, for example, any comment is open to read and respond to. On ArXiv any paper can be downloaded, read and cited. Wikipedia contains text from many thousands of editors, building on each other. We like collaboration more than asserting our exclusivity rights. That is why these places provide better quality than work for direct profit or, God forbid, ad revenue, that is where the slop starts flowing.
Comment by protocolture 18 hours ago
But including your art in the training data is fair use (or otherwise exempt) by most standards, as no reproduction occurs. You are advocating for a change to IP law to make it more restrictive.
Comment by JoshTriplett 16 hours ago
The four factors of fair use in the US:
> the purpose and character of your use
Commercial, for-profit. Not scholarship, not research, not commentary, not parody, etc.
> the nature of the copyrighted work
Absolutely everything. Artistic, creative, not purely factual.
> the amount and substantiality of the portion taken, and
All of it, from everyone.
> the effect of the use upon the potential market.
Directly competing with those whose data was copied.
Comment by rcxdude 14 hours ago
Comment by oreally 15 hours ago
> All of it, from everyone.
Yea I'd like to see how drawing two circles violates the copyright of drawing one circle!
Comment by abustamam 18 hours ago
Comment by protocolture 1 hour ago
Like LLM's, it retains the produced index but not the original data.
The big concern is whether producing an LLM is competing with artists directly, but as artists dont make LLMs, this seems to be consistently ruled as non competing.
Comment by oreally 17 hours ago
In addition, the idea that you need to pay rent on *your observation* of someone else's work is absurd. No one pays Newton's descendants for making lifts or hosting bungee jump sport activities.
Comment by maplethorpe 11 hours ago
So would the model work if it only trained on the top 10% of pixels in every image? Or do they in fact need the entire image before they begin processing it, and therefore use the entire image?
> In addition, the idea that you need to pay rent on your observation of someone else's work is absurd.
I agree that's absurd. But training a model is no more "observing images" than an F1 car is "walking" down a race track. Just because a race car uses kinetic energy, gravity, and friction to propel itself, the same way a human does, doesn't mean it's doing the same thing as a human. That comparison you're making is the real absurdity.
Comment by oreally 10 hours ago
The model works by training on what features humans can make sense out of the image they're presented with, if the image and the observations of the image's feature were clear/observable enough. Then the generation makes use of those observations. I'm just using 10% as an arbitrary number to describe proportions. If the generation were 100% of the observations from the same image, the model would be overfitting, and many would have deemed it to have produced a copy.
> Just because a race car uses kinetic energy, gravity, and friction to propel itself, the same way a human does, doesn't mean it's doing the same thing as a human.
WTF does this even mean? A race car uses concepts from Newton, just as how a human uses gravity to train it's muscles to move be it knowingly or unknowingly. But you don't see them (car makers/humans) paying rent to Newton after he discovered gravity. Come on!
Comment by tovej 14 hours ago
Or a more realistic scenario: what if I translate it to Spanish without license from the author? That's not allowed, and yet I have "transformed" the work in the same way that an LLM does.
Comment by protocolture 1 hour ago
If I buy a book and use it to prop up a table, the author likewise does not own the table, or any works I undertake on that table.
If I buy a book and rip out the pages to make a collage, the US is the only legal jurisdiction where I run even slight risk of civil penalties.
An LLM is downstream of a book. Using a book to make an LLM does not confer any rights or privilges towards the LLM on the original author, just as using a hammer or nails dont permit the hammer or nail manufacturers any royalties on what I make, even if I build a hammer making machine with them. Theres no right to the works of people who build on your work without reproducing your work, at least outside of strict copyleft.
Its like demanding a cut from people who learned how to use photoshop by watching your photoshop tutorial youtube videos.
This is why the most successful cases against LLMs have been on the "Did they purchase the book" side of the fence, and not on the "What did they do with it" outside of the one case, where the legal company tried to use the LLM to 1:1 reproduce the content they had a limited license to, but thats obviously a no go and they should have known better.
Comment by oreally 11 hours ago
> Is it transformative if I take all the pages in Hanya Yanagiharas A Little Life and use a thesaurus to change every second word?
If you meant it literally.. I'd think that such a version would be a sort of parody. It'd be up to lawyers doing their cross-examinations to prove the work was intended for such a purpose though..
> Or a more realistic scenario: what if I translate it to Spanish without license from the author? That's not allowed, and yet I have "transformed" the work in the same way that an LLM does.
Probably a lawyer would answer this better than me, but the 'content' is the same and would violate copyright. There's also other factors, like if it was translated/distributed for free.
Besides that I regard that LLMs to hold mathematical observations in contrast to a translated work. So long as the user ensures the output isn't close to what's already available imo it fits the transformative criteria.
Comment by heavyset_go 18 hours ago
Comment by throwawaysoxjje 18 hours ago
Comment by bluefirebrand 18 hours ago
It shouldn't be!
Comment by protocolture 1 hour ago
Comment by j16sdiz 17 hours ago
It's not. This total depends on how you ask it.
Q: Do you think artists deserved payment?
A: YES.
Q: Will you pay for art?
A: MAYBE.
Q: Do you think people should go to jail not paying for art
A: NO.
Comment by fennecfoxy 14 hours ago
Comment by NateEag 11 hours ago
I have rarely been as disheartened as I am by the transformation of Studio Ghibli's beautiful art style, painstakingly developed over decades, into a heap of slop-trash that actively erases the human connections so artfully depicted in Hayao Miyazaki's work.
All that sorrow and it's not even my style.
So, no - a human who's willing to draw an illustration in a particular style, perhaps one they live and admire, is not necessarily a hypocrite for seeing genAI's ability to produce billions of images in that style.
Comment by AnthonyMouse 17 hours ago
Don't forget how polling works. Change the wording of the question and you get a different answer.
Try asking them if they think Comcast or Sony should be able to sue individuals for posting memes that don't even contain any copyrighted material.
Comment by SpicyLemonZest 19 hours ago
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Comment by ptmkenny 19 hours ago
Then I tested out the image generation itself and I was unable to come up with prompts that achieved the kind of images I wanted. My only prior experience at the time was OpenAI API. With OpenAI I usually got what I wanted on the first or second try, but with Tess, I couldn’t get a usable result even after 20 tries.
So in addition to the limited number of artists, I think the quality of outputs vs. competing models was a huge factor. I needed to generate thousands of images, so I couldn’t afford to do dozens of attempts for each one.
Hopefully one day there will be a service that can match the quality of OpenAI Image API and Flux but with compensation for artists.
Comment by abustamam 18 hours ago
Would I pay extra to ensure that the artists that these models were trained on were compensated fairly? Absolutely! Would I pay extra for that but with degraded ergonomics? Given that this is just a silly hobby, probably not, if I'm being honest.
I think if that problem can be solved, and it's marketed to the correct group, a player in this space could certainly do well.
Comment by JAlexoid 17 hours ago
It's not hard when someone inputs "create in style of studio ghibli" to say that studio Ghibli should get a cut. It's very different when you don't specify the source for the origin style.
And if you tried to identify the source material owner, the percentage of the output image that their work contributed to would be extremely - if not infinitely - small. You'd get minuscule payouts.
Comment by abustamam 13 hours ago
We throw plenty of smart people at plenty of hard ideas. If a company really wanted to, they would find a way to make this feasible.
Comment by JAlexoid 12 hours ago
But the problem of attribution is easily understandable to any human with a modicum of intelligence.
Imagine that you have a trillion input images, with every single one having a source associated. When training they go through lots of processes and every single image contributes a varying degree to a subset of 8billion parameters. That alone would produce a dataset that is 1T * 8B to just say how much a particular image contributed to the output...
To mimic intelligence the output is also randomized - the association is not static and every single pixel in the output has it's own lineage.
So as you can probably imagine that to calculate the actual source weights on the output you'd require to do at least 8e+21 calculations per output pixel... and require double precision floating point while you do it.
We know how to do it. It's just ridiculously expensive.
(The above example is for demonstrative purposes only)
Comment by abustamam 11 hours ago
Comment by nakedgremlin 20 hours ago
> A free Tess subscription to use their own model for brainstorming and scaling repetitive work (roughly 1 in 4 artists took advantage of this)
So based on the math I'm seeing... the 21 artists in the system, only 5 ("1 in 4") optioned to use the tool for their own productivity? That seems really low and makes me wonder what the user experience for creation feels like. I would assume if you decided to commit to this endeavor, you would want to see what derivative results will look like.
Comment by sciencejerk 17 hours ago
Comment by supermatt 17 hours ago
> …fine-tune a Stable Diffusion base model.
So your entire business proposition was a lie, as you literally used a base model trained on billions of images by other artists too!
Comment by kennywinker 20 hours ago
Comment by iso-logi 18 hours ago
Their solution basically just amounts of "Ethically sourced Styles" which still has all the red tape that a normal text2image model has because majority of the data is still unapproved for use in an AI model.
Businesses didn't want to get wrapped up in a pesudolegal model that really has no better legality than base SD.
Comment by protocolture 18 hours ago
Comment by kennywinker 17 hours ago
Comment by protocolture 1 hour ago
Comment by ocdtrekkie 19 hours ago
Comment by kennywinker 17 hours ago
Comment by Kim_Bruning 19 hours ago
Comment by kdheiwns 18 hours ago
Comment by Kim_Bruning 7 hours ago
No one is stealing anything. It's not theft. There has been no crime. None of this is anywhere near criminal law.
I could make a more nuanced argument on copyright infringement. But to make that steelman, I'd need to accept a too large overton window shift, so I'll decline to do so here.
Comment by kdheiwns 6 hours ago
Comment by Kim_Bruning 6 hours ago
The problem is that you're putting it in the wrong legal framing, and it just won't fly. Willing to engage, but not on these terms.
Comment by JAlexoid 17 hours ago
Music conglomerates have money and their lawsuits will probably settle the issue.(unless they settle) That will be applied for all copyrighted works, regardless of the medium.
I believe going against the big guys is the reason why the big ones don't yet have music generation LLMs.
Comment by Kim_Bruning 7 hours ago
Comment by ipaddr 18 hours ago
The demand to produce something in an artists style is low. The volume required to make it interesting to artist isn't present.
AI adoption and pushed back is greatest with artists you would be better off asking for money to shutdown AI.
The tech itself sounds interesting and would love that writeup.
Comment by jowsie 18 hours ago
Comment by fennecfoxy 14 hours ago
Comment by Terr_ 20 hours ago
Comment by instagib 7 hours ago
“One engineer who left Kapwing in fall of 2025 said that the short-lived Tess investment contributed to burnout.”
Comment by john-radio 20 hours ago
Comment by Hansenq 18 hours ago
Startups are not for the weak but the process detailed here is how we've gotten some of the most transformative and innovative products in technology. Props on attempting this unique idea; very sad that it didn't work out, but sometimes the market just can't support certain ideas!
Comment by s1mon 19 hours ago
Comment by bandrami 20 hours ago
Comment by herrfinste 17 hours ago
Don’t take this personally.
Even if you told this person to work constantly and they believed in you and the business, it’s not totally your fault that they burned out. I say this as someone that has burned out twice, is currently burned out, and blames those that I currently and formerly worked for. I know the problem is as much me as them. Yes, employers have a responsibility to their employees not to burn them out. But, if they do, even if the employer is in a power position where the employee felt they had no other choice, and I felt that both times, the employee can choose not to work that much or care that much for almost whatever that means- if you’re literally holding a gun it’s different of course.
I know of a developer that committed suicide and the toll that took on the employer. But the employer can’t take on all of that themselves.
I’m sorry that your business failed, but I hope that something good comes out of this.
Also- I’m not saying that any part of your responsibility in burning out this person was ok. Just that not all of it is your fault.
Comment by jplusequalt 9 hours ago
No, they should take it personally. Leadership is 9/10 times the culprit.
Comment by fennecfoxy 14 hours ago
I wish artists would stop with the "it stole our work bullshit" and just be more honest about the "it can do what we do and we're terrified and scare for our future" part.
Because that I can 100% understand, and contrary to previous jobs just disappearing, we do live in "the future" and things like UBI or free cross-training should be available for this sort of thing.
Comment by rambambram 16 hours ago
Comment by defrost 16 hours ago
Grammerly will tell us:
Despite being more popular than “lessons” in the corporate setting, “learnings” is still incorrect. It's an erroneous plural form of the colloquial term “learning.”
~ https://grammarist.com/usage/learnings/As a business-speak buzz-word it might fade, or it may end up with a greater global footprint outside of the Biz-speak Babel tower.
Comment by billyjobob 13 hours ago
People missed the joke that it was poor English on purpose.
Comment by Yizahi 13 hours ago
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Comment by bluefirebrand 18 hours ago
Maybe they're wrong but I tend to agree. Or even if it is possible to do it ethically, it still never will be done that way because there's just too much money in behaving unethically
Comment by JAlexoid 17 hours ago
If it all was non-profit - then no one would raise the ethical issue.
Comment by bluefirebrand 13 hours ago
I still think cutting artists livelihood from under them with tooling built on top of their work is unethical no matter how you cut it
Comment by hendry 17 hours ago
Comment by tcbrah 17 hours ago
i generate hundreds of images weekly for video content and the honest truth is i never think "i want this specific artist's style." i think "i need a documentary still that looks like 1970s film grain" or "i need a character that matches my last 50 frames." consistency and speed matter way more than provenance. the few times i tried artist-specific fine tunes the quality was noticeably worse than just prompting a good base model well.
the 6.5% artist signup rate buried in there is actually the real story. they cold emailed 325 high end editorial artists and got 21. those artists didn't want passive income from AI - they wanted AI to not exist in their market at all. paying someone royalties to automate away their livelihood is a weird value prop no matter how you frame it.
Comment by kingkawn 16 hours ago
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Comment by throwaway314155 18 hours ago
What's more, their reasoning for abandoning the company was to build out another company with a suspiciously similar idea...
Comment by devonkelley 19 hours ago
Comment by croes 18 hours ago