Show HN: Reviving a 20-year-old puzzle game Chromatron with Ghidra and AI
Posted by stared 3 days ago
Play: https://p.migdal.pl/chromatron-oxide/ Repo: https://github.com/stared/chromatron-oxide/ (educational purpose only) The original: https://www.silverspaceship.com/chromatron/
Full story in the blog post.
Comments
Comment by duskwuff 1 day ago
https://gist.github.com/duskwuff/513e2b4f38b3db2e060c8611ebf...
A couple of helper functions are missing, but nothing terribly important.
Comment by stared 1 day ago
And wow, this code is beautiful.
Comment by ticulatedspline 23 hours ago
Comment by stared 5 hours ago
So, as always, the problem is not with gaming, but Apple gaming.
Comment by xnx 1 day ago
Comment by alberto-m 2 days ago
Comment by casey2 1 day ago
I could never see Claude doing this without a human in the loop, while Google has probably already reverse engineered a good chunk of the software available on the web
Comment by stared 1 day ago
For any practical development, you want humans in the loop, just precisely as much as it is needed (e.g. to ask the right questions, not to get steered away), but not more.
Comment by rsalus 1 day ago