An SVG is all you need
Posted by sadiq 17 hours ago
Comments
Comment by iamsal 14 hours ago
If you're curious, it's called StageKeep, and you can find it here. https://stagekeep.com/
The original project used React Three Fiber, but refactored it to SVG for reasons I don't quite remember. I was inspired by signed distance functions, and the fact that one function could have such an outsized visual effect. Although the software doesn't use SDFs, but I like the idea of atomic functions that accepts some input, and outputs SVG.
Comment by wongarsu 3 hours ago
Then Flash just died without being replaced by anything
Comment by chiefalchemist 2 hours ago
Comment by jfengel 13 hours ago
Comment by Animats 8 hours ago
Comment by aa-jv 27 minutes ago
I would LOVE to see this feature: pass it a video, get a formulated choreography based on that video. For example, take a Project21 or Avantgardey video, do some AI/ML voodoo, import their choreography.
Think that'd be possible?
Comment by great_tankard 11 hours ago
Comment by iamsal 9 hours ago
I wish I was a dancer.
That said, the founder who hired me to work on this is a dancer.
He hired me because he liked the fact that during the interview, when asked "what do you know about dance", I responded "I used to crip walk when I was in high school", so I was the top choice just for that, haha.
Edit: the Founder is Axel Villamil, and he's super charismatic. Y'all are going to love him. Here's him trying to raise an investment round https://www.instagram.com/reel/CyhL5kitUbD/
Comment by petercooper 1 hour ago
Comment by some_guy_nobel 14 hours ago
""" In my idealistic vision of how scientific publishing should work, each paper would be accompanied by a fully interactive environment where the reader could explore the data, rerun the experiments, tweak the parameters, and see how the results changed. """
I do like seeing larger labs/companies releasing research full of SVGs. In recent memory, I quite liked this from NVIDIA:
Comment by gaha 29 minutes ago
[1] Paper: https://www.cs.cit.tum.de/fileadmin/w00cfj/dis/papers/clouds...
[2] Figure 1: https://tum-dis.github.io/cloudspecs/?state=N4IgzgjgNgigrgUw...
Comment by _heimdall 10 hours ago
The idea of being able to view and parse the dataset in different ways is interesting though, effectively allowing readers to interpret the experiment's resulting dataset from different angles than the author published.
Comment by zipy124 49 minutes ago
Comment by mmooss 12 hours ago
Comment by steezeburger 11 hours ago
Comment by mmooss 10 hours ago
Comment by Agraillo 3 hours ago
For example, I once adjusted an Object Pascal interactive program (target: Windows/Win32) for the browser target (FreePascal compiler has the JS target). An intermediate result was a bunch of files that worked locally on desktop but struggled on mobile. With a little help from the SingleFile extension [2], I ended up with a single HTML file containing all functionality and content. It worked great, for example, in MiXplorer's internal HTML viewer. I can't recall the exact details, but the file:/// protocol still had issues in Chrome, Firefox, or both. Anyway, preparing a local address correctly with a keyboard is a challenge so let's just assume that having capable file managers running local html files is enough
Sure, to make this manageable, you need good tools that handle all sides of the task. But at least in theory, the format is fully capable. My only global issue was that the state for locally run HTML files is a kind of ephemeral entity, but for interactive multimedia files, you may consider this obstacle small.
Comment by cl3misch 2 hours ago
It's if we had the .docx format but MS Word was read-only. You would have to create the XML and zip it yourself, to be then rendered by Word. That's effectively how I see HTML+js in browsers.
Comment by fooker 13 hours ago
Without interactivity, postscript is vector graphics too.
Comment by dekhn 12 hours ago
Comment by Grimblewald 11 hours ago
Comment by tylervigen 11 hours ago
I decided to "roll my own" and write Python scripts that outputted SVG markup. I was worried this would go about as well as every other "roll your own" project does, but was pleasantly surprised. It is surprisingly easy to output reliable, good-looking SVG graphics using Python. If you are making a chart, everything is just math.
The infinite scalability is almost just a happy upside to the simplicity of creating the visualizations, which is annoying in raster format. It made me like SVG even more.
Comment by crabmusket 8 hours ago
It's from the creator of D3 and it's much easier than using raw D3. I've been using it outside the Observable platform for debug charts and notebooks, and I find its output crisp and its API very usable.
It doesn't try to have all the bells and whistles, and I'm not even sure if it has animations. But for the kind of charts you see in papers and notebooks I think it covers a lot.
Comment by eru 10 hours ago
Comment by shakna 10 hours ago
PDF may have "officially" replaced it, but it is still embedded almost everywhere you look.
Comment by eru 10 hours ago
(There was some justification in terms of 'Oh, a binary format like PDF is more space efficient.' But PDF never really was more efficient than compressed PS.)
It's not that PS has vanished, but PS isn't nearly as 'everywhere' as HTML came to be.
Comment by f30e3dfed1c9 8 hours ago
But it was not all that good as a way to send documents to be printed elsewhere. Postscript files were in some ways too dependent on the printer they targeted, so the person creating the PS file had to know too much about the printer that would be used to print it: its resolution and optimal halftone screen frequencies, media sizes, etc. With high-resolution output on photographic film costing around $10 per foot, mistakes could be expensive as well as time-wasting.
Fonts could also be a problem. Ideally, the PS file would contain all the fonts it required but this did not fit very well with the terms of most font licenses. And some applications would include a copy of every font used once on each page on which it was used. This was in line with Adobe's recommended Document Structuring Conventions and had the advantage of making pages within the file independent of one another, but for documents with hundreds of pages, this could add up fast and make the PS file literally hundreds of times larger than if all the fonts were included just once. With small storage media and slow network links, this was a real problem.
The "P" in PDF is for portable, and these are the problems it solved. Unlike a PS file, a PDF file is not targeted for a specific printer model, and most font licenses allowed the licensee to include subsetted fonts in PDF files. I personally prepared PS files for a few thousand books to be printed at various places around the US and later, PDF files for thousands more. There is no comparison: PDF was and is better in every way for this purpose.
Comment by eru 4 hours ago
However we can imagine a world where some relatively minor evolutions in PS would have moved it into the right trajectory.
(Thanks for all the historic details!)
Comment by tambourine_man 9 hours ago
It is extremely useful to have a full programing language as a file format, though.
I miss macOS’s Preview.app auto-converting PS to PDF when double-clicked. It was a way to easily distribute a document that could randomize question orders each time it opened, print multiple bingo cards from a single file, etc.
The stack-based and reverse Polish notation thing was also fun.
Comment by eru 4 hours ago
Btw, doesn't PDF include Javascript these days? So you can still randomise stuff at view-time in a PDF. See https://th0mas.nl/2025/01/12/tetris-in-a-pdf/
Comment by leephillips 10 hours ago
Comment by ludwigschubert 16 hours ago
(Outstanding work by Shan Carter; it’s what I first saw of his style and it’s what made me want to join his team.)
[0] https://distill.pub/2016/augmented-rnns/ [1] https://github.com/distillpub/post--augmented-rnns/blob/mast...
Comment by codedokode 10 hours ago
- cannot wrap text
- cannot embed font glyphs - your SVG might be unreadable if the user doesn't have the font installed. You can convert letters to curves, but then you won't be able to select and edit text. It's such an obvious problem, yet nobody thought of it, how? Photoshop solved this long time ago - it saves both text and its rendering, so the text can always be rendered.
- browsers do not publish, which version and features they support
- may contain Javascript and references to external resources, which makes it difficult to view in a secure, isolated environment
One of solutions is having two SVGs: author version, which you edit in Inkscape and which uses Inkscape-specific extensions, and published version, which is generated from the first, that uses only basic features and has text converted to curves.
Comment by geokon 7 hours ago
- They often render differently in different browsers and other renderers. It's very frustrating to get consistent results (like a PDF). In complex diagrams I'd say it's basically impossible
- Renderers that are fast usually lack many features
- Nobody other than the browser seems to actually have all the features?
- You can link an SVG within an SVG (to make a lightweight composite image). But if you have two levels of indirection then all renderers I've tried will refuse to render the SVG
- Inkscape is basically the only good editor on Linux and it easily runs out of memory and crashes for complex images
- Complex SVGs eat all your RAM in Chromium (only marginally better in Firefox)
- Basic things like arrows from Inkscape will not render anywhere else
I still use SVGs all the time, b/c there are no good alternatives, but it's a crappy standard and I try to keep all my images/diagrams extremely simple
Comment by bobbylarrybobby 9 hours ago
Comment by codedokode 2 hours ago
Also, allowing CSS inside SVG is not a great idea because the SVG renderer needs to include full CSS parser, and for example, will Inkscape work correctly when there is embedded CSS with base64 fonts? Not sure.
Comment by m-a-t-t-i 4 hours ago
<defs>
<style type="text/css">
@font-face {
font-family: 'A-font';
src: url('A-font.woff') format('woff');
font-weight: normal;
font-style: normal; }
</style>
</defs>Comment by codedokode 2 hours ago
Comment by cubefox 3 hours ago
Comment by nanolith 14 hours ago
Anyway, of relevance to this thread is that the controller connected to the local wireless network and provided an embedded HTTP server with an SVG based web UI that would graph temperatures and provided actual knobs and dials so that the controller could be tweaked. SVG in the browser works nicely with Javascript.
Comment by tambourine_man 9 hours ago
Comment by imp0cat 5 hours ago
Comment by jonludlam 15 hours ago
Comment by ianbooker 14 hours ago
So a SVG you authored 20 years ago for some browser will likely work everywhere today.
Comment by VladVladikoff 12 hours ago
Comment by _ache_ 15 hours ago
Like for QR Code, precise maps or +100 pixels wide squares. More than 100 "DOM" elements and it will take multiple seconds to show.
The animations also are slow too, compared to canvas, plain CSS or Lottie but nothing very cursed, it's mostly fine.
Comment by newcup 13 hours ago
This was done for a friend of mine who made an art installation that projected like some 50x20 (can’t remember exactly) of these images in a grid on a wall, for perpetual chess madness.
The number of chess SVGs a laptop’s browser was able to run simultaneously did feel suprisingly low, but luckily it was enough for that particular piece of art.
Comment by albert_e 5 hours ago
Comment by newcup 2 hours ago
He said he used ipads as renderers. And even one grid may have looked different back in the day than that page now, as the font might be different. The SVG just uses system fonts and the chess pieces are just unicode characters.
Comment by albert_e 1 hour ago
Is there a way to control the speed. When I load a single SVG into browser, it runs through the whole game in a flash. (Edge shows animation; chrome and firefox show static image for me)
Comment by newcup 8 minutes ago
You can increase COMP_MOVE_TIMEOUT (which is now 1 millisecond) to, say, 100 milliseconds.
RESET TIMEOUT defines how long the game is paused after game is finished to let the viewer to see the result, and NEW_GAME_START_TIMEOUT defines how long to wait before doing the first move when a new game is started.
The static image may be because of some browser security mechanisms; served as raw from GitHub the SVG is not animated for me either on Firefox, but when I download the SVG and view it from local drive in Firefox, it works. (It did work when served from GitHub at some point in history, though.)
Comment by WillAdams 16 hours ago
https://github.com/shapeoko/Docs/blob/gh-pages/content/tPict...
Used to be if that was opened in a web browser one could click on the parts list to show/hide or highlight/unhighlight the matching items in the diagram.
Done using Inkscape if memory serves.
Comment by sedatk 15 hours ago
Comment by orliesaurus 15 hours ago
ALSO I've run into security reviews that flag inline SVGs because they can embed scripts... would love to see more tooling to lint and sanitize them before deployment.
BUT seeing a two-decade-old vector still render correctly gives me confidence that the core spec is solid.
Comment by lucgommans 14 hours ago
Sanitisation is one of two possible defences, the other being script execution controls or sandboxing. E.g., if you serve vector images on a web server, set a Content Security Policy header¹ for all your images that simply denies all scripting. You can also run it from a dummy domain ('origin') with nothing valuable on it (like how domains such as googleusercontent.com and githubusercontent.com are being used)
For sanitisation, DOMPurify² is the only widely used and tested library that I know of. It could use more bindings for other languages but, if you can call into it, it can go in your deployment pipeline. (Disclosure: I've worked with some of the people at Cure53, but not on this project)
You can also combine the approaches for defence in depth
¹ https://developer.mozilla.org/en-US/docs/Web/HTTP/Guides/CSP
Comment by e12e 13 hours ago
Did you see?:
Comment by greazy 14 hours ago
Comment by krisoft 10 hours ago
I was prototyping an orrery. It involved cutting out a lot of ad-hoc gears and frame bits on my CNC out of a sheet of brass. It was relatively easy to generate the g-code for the individual parts using fusion360, but then it was a lot of faff to zero the machine such that it cut the part from a fresh part of the brass sheet without wasting too much metal in between the parts. It involved a lot of guesswork, and eyeballing. And even with that there was a lot of brass “wasted” between the parts especially since you could only move your part in x-y but not easily rotate it.
As a solution I wrote a python script which converted the g-code into svg, and a simple one page website where i could drag the svg around and rotate it on a visual representation of the sheet. Once i found a good safe spot for it to be cut the page told me the x,y, theta coordinates for it. And then with a separate python script i could transform the g-code using the coordinates and rotation. This way the svg renderer was doing the heavy lifting of visualising the cutting paths, and i only needed to concentrate on the relatively easy transforms.
Comment by thingsilearned 11 hours ago
github: https://github.com/davefowler/markdown-svg playground: https://markdown-svg-production.up.railway.app
Comment by notpushkin 11 hours ago
Anyways, impressive, but what I’d really love to see is flexbox for SVG ;)
Comment by bflesch 1 hour ago
Comment by maxloh 1 hour ago
Also note that different browsers might render and print the same SVG differently, which is not ideal for a print-oriented format.
Comment by martijn_himself 16 hours ago
Except they aren't. I recently used a simple SVG in a background and Safari wasn't able to render it properly so after trying lots of different things I gave up and used different sizes of raster images instead.
Comment by stanac 15 hours ago
Comment by airstrike 15 hours ago
Comment by avsm 16 hours ago
Comment by SoKamil 15 hours ago
Comment by sbrother 9 hours ago
Comment by tracerbulletx 16 hours ago
Comment by giamma 3 hours ago
As such I think it's not a good idea for a document that should have a large audience.
Comment by james-bcn 2 hours ago
Comment by giamma 1 hour ago
You would need an interacting charting library that works with a keyboard and that is readable by a screen reader.
Comment by p0w3n3d 6 hours ago
Still, the one-SVG-to-have-it-all might be an overkill for a web page. Both semantically and syntactically...
Comment by ChrisMarshallNY 12 hours ago
The algorithm provided a 100X performance improvement over the classic Monte Carlo stuff that Tokyo had written.
The charts in the document were executable Postscript, running his algorithm.
That got the attention of the Ph.Ds in Tokyo. He was a high school-educated neurodivergent.
Comment by xxmarkuski 16 hours ago
Is there a way to embed the data encoded in the QR code directly within the image? This would allow the data to be parsed directly by the browser, eliminating the need for computer vision to decode it again. Going further, for web images QR codes could be efficiently encoded and rendered by the browser.
Comment by ktpsns 16 hours ago
SVGs are XML so technically, yes, you can just embed your visually encoded payload data with namespaces attributes and elements. If you don't want to use namespaces, you can use off-canvas texts, hidden/opacity=0 texts or even XML comments. You can even use the regular metadata section of SVGs. You can make the whole QR code within the SVG a clickable link.
Comment by paularmstrong 14 hours ago
Why? svgomg.net exists, uses far fewer resources, and is going to give you much better results.
Comment by OuterVale 1 hour ago
Comment by absoluteunit1 14 hours ago
We use SVGs on https://typequicker.com/press for the blog post hero images.
This way - even if the user changes themes, the colors of the image will be consistent with whatever theme is currently active. Also - the loading time is near-instant since we don't need to fetch the img file for the blog post image - just render the svg.
Comment by amelius 14 hours ago
I tried with ChatGPT and Claude but both were not able to find a solution that respects the entire specification, especially transforms.
Initially, my expectation was that there must be a library for this kind of thing, but alas.
Comment by boothby 13 hours ago
https://pypi.org/project/svg.path/
For actually parsing the file, there are a number of options (in the end, it's an XML file and I tend to treat it as such)Comment by nicoburns 12 hours ago
Comment by nish__ 14 hours ago
Comment by amelius 13 hours ago
Comment by boothby 13 hours ago
Comment by e12e 13 hours ago
But there seems to be a lot of SVG specific tooling and code to do this in python?
Comment by nawgz 13 hours ago
Sorry that's not more useful and explicit, it was a while back and never went anywhere.
Comment by anilakar 5 hours ago
Comment by anilakar 2 hours ago
Comment by WorldPeas 17 hours ago
Comment by zamadatix 16 hours ago
Libraries like three.js had SVG rendering as an option but it got deprecated as <canvas> with more direct GPU APIs was a lot more efficient and flexible.
Comment by fragmede 17 hours ago
Comment by felineflock 11 hours ago
https://www.cloudflare.com/cloudforce-one/research/svgs-the-...
Comment by tomalbrc 4 hours ago
And as a side note: Cloudflare itself is considered harmful
Comment by perilunar 10 hours ago
Odd thing to say. Everything on a computer is "essentially code", executable or not.
Comment by ivanjermakov 13 hours ago
But can it read email? https://www.laws-of-software.com/laws/zawinski/
Comment by mogoh 15 hours ago
Simple? No. SVGs are not simple. If they were simple they weren't so capable.
Comment by lucid-dev 16 hours ago
Comment by some_guy_nobel 14 hours ago
- https://mlu-explain.github.io/neural-networks/
Comment by tetris11 16 hours ago
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Comment by yusufcengiz 12 hours ago
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Comment by sturbes 17 hours ago
TLDR:
- SVG image files: powerful like HTML
- Supported widely in browsers
- Designer tools make SVGs
- SVGs are written in a language
- LLMs are great at manipulating language
- Designers can collaborate interaction into life
Comment by psygn89 16 hours ago
Comment by nwgo 14 hours ago